lauantai 31. lokakuuta 2015

Almost there!

 Translation of Con Amore from Finnish to English is almost ready! 
 This means that Con Amore will soon be finished and ready for launch!  We are super excited and soon we will announce the final release date for Con Amore so please stay tuned!


maanantai 1. kesäkuuta 2015

Heartfelt thank you

We have reached a milestone of 100 downloads at Gamejolt!

It is very encouraging for us to see people are interested in Con Amore. Here, have a picture of Bea as a thank you for your support!


Grab your demo copy here, if you already haven't:

Best wishes to all of you,
Sini

perjantai 24. huhtikuuta 2015

Demo and Greenlight!

Hurrah! 

We have finally finished our first Demo of Con Amore. We hope you will enjoy it!
We have also added Con Amore to Greenlight! Please vote for us, and we will be eternally grateful :D

Vote for us here!

torstai 26. maaliskuuta 2015

Con Amore Trailer

I am very happy to announce that we have finally finished the Official trailer for 
Con Amore! We hope you will like it :)



We are currently working on the first Demo for Con Amore as well and we will let you know as soon as it's finished!
 

keskiviikko 18. maaliskuuta 2015

Versatile Game Designers

Making games requires versatility. By this I mean that an indie game developer get’s to do all kind of stuff from coding and designing game mechanics to marketing. 

One of the most educational experiences of my life has been making games. Before that I couldn’t make a paper prototype or edit videos let alone code anything.  Now I can do all of these things and I have learned plenty of other skills too. And I have learned all of these skills during game projects.

The most wonderful thing I have discovered however is that the eagerness to learn new things is an amazing asset. And It doesn't concern just making games but my whole life. 

It’s incredibly rewarding to notice that today I possess skills that I couldn’t even imagine to know year or a two ago. 

For example some time ago I didn't think that I could make a game trailer. However I am making one right now for Con Amore!

In case you are interested in learning new skills I highly recommend making games :)

Best Wishes: Niina

keskiviikko 4. helmikuuta 2015

Beginning of Con Amore

In honor of our new blog I wanted to tell you a bit how we began creating Con Amore.
So here goes...



Characters from Con Amore
Step 1 : The game concept
First of all we were of course exited of our great game idea! That's when we designed how our game functions, who's the target audience, and what is the game idea in general. In short we made a basic game concept. This was really fun for us.

Step 2: Deciding engine and platforms
Before we got to work we needed to decide how to create our game in practice.

This is where we decided the platforms for our game (Windows, Mac, Linux and Android). We also decided which engine we would use. In this case we wanted to use the awesome Ren'py Engine. Other options could be Unity, or programming your own engine.

Step 3: Action plan
Next we composed action plan. It may sound boring but we have to admit, making it really saves time and troubles. With action plan, we know what we are doing and in what order.

Step 4: Building a team
From our experience it is very effective to share different responsibilities and tasks from the very beginning. These may of course change in time but it is really convenient to know who is doing what and when.

Well here are the first four steps of our project. If you have some thoughts on the matter, we would love to hear them!

Best wishes: Niina

torstai 29. tammikuuta 2015

Challenge Accepted!

Some time ago me and my friend got an amazing idea. What if we would make a cute and romantic visual novel game? We thought about it for a while, and little by little we noticed we had already collected a lot of great ideas for the game.

Early sketches from Con Amore.
Finally we noticed that we had a great story, interesting character designs, and exciting game mechanics already in front of us. Our idea of a lovely and exciting game became alive and swept us along with it. And before we knew it, our team already had four members!

Our project has come along nicely even though we are working on it only during our free time.
Some time ago we decided to start a blog where we could share our experiences on creating a visual novel game, and hopefully we get to hear your experiences as well.

This is a very exciting and even a bit scary step for us, but here we are!
We hope you enjoy your stay at our blog!