If you wish to get little romance to your week we have great news for you.
In the honor of upcoming Valentine's day, Con Amore is now on sale -50%
Happy Valentine's Day!
lauantai 11. helmikuuta 2017
perjantai 23. joulukuuta 2016
keskiviikko 23. marraskuuta 2016
maanantai 25. heinäkuuta 2016
Con Amore is now available on STEAM
We are so exited to tell you that Con Amore is NOW available on Steam!
We are so proud of our team and that we are finally here!
Please feel free to visit our Steam Store page (Omg it sounds so cool :) You can also find our Demo there.
We are so proud of our team and that we are finally here!
Please feel free to visit our Steam Store page (Omg it sounds so cool :) You can also find our Demo there.
torstai 21. heinäkuuta 2016
We have a Steam Site!
We now have a Steam site! Go ahead and check it out.
And only three days to go before our Steam launch!
And only three days to go before our Steam launch!
maanantai 11. heinäkuuta 2016
Only two weeks to Con Amore's Steam release!
Con Amore will be on Steam in just two weeks, wow!
We hope you are as excited as we are!
Stay tuned and find out more about our upcoming Steam release!
We hope you are as excited as we are!
Stay tuned and find out more about our upcoming Steam release!
keskiviikko 15. kesäkuuta 2016
Con Amore available on Steam soon!
We have been very busy lately with bringing Con Amore to Steam but there is still a lot to do! We want to offer you Achievements and Steam trading cars so these take time as well as many other tasks that we still need to do.
Do not dread however. We are going to bring Con Amore to Steam on July 25th!
We are happy to tell you as well that we have found a new publisher for Con Amore. We will bring Con Amore to Steam with Wronghut!
Do not dread however. We are going to bring Con Amore to Steam on July 25th!
We are happy to tell you as well that we have found a new publisher for Con Amore. We will bring Con Amore to Steam with Wronghut!
lauantai 27. helmikuuta 2016
Con Amore is Greenlit!!!
We are extremely thrilled and happy to announce you that Con Amore is Greenlit and will become available on Steam!!!
Heartfelt thank you for all your support. We wouldn't be here without all the encouragement we have received. Thank you so much!
P.S. We will let you know as soon as Con Amore is available on Steam so stay tuned!
Heartfelt thank you for all your support. We wouldn't be here without all the encouragement we have received. Thank you so much!
P.S. We will let you know as soon as Con Amore is available on Steam so stay tuned!
sunnuntai 13. joulukuuta 2015
Con Amore Holiday Sale!
In honor of the upcoming Winter Holiday Con Amore is now on sale -15 % during the next 7 days.
Now is the perfect opportunity to purchase Con Amore as a present for your friend or for yourself :)
Now is the perfect opportunity to purchase Con Amore as a present for your friend or for yourself :)
perjantai 4. joulukuuta 2015
Demo and the full game updated
We have recently updated the full game as well as Demo version of Con Amore.
These changes were made:
These changes were made:
- Fixed a bug where a save file from older demo version crashed the game when using "Randomize"-button in dressgame.
- And another where some translations were missing from the dressgame.
lauantai 28. marraskuuta 2015
perjantai 6. marraskuuta 2015
The release day is set!
Hurrah! We can finally announce the world that the release date for Con Amore is set for
November 28th!
We are so glad that all of our hard work and efforts will soon pay off and Con Amore will be released. Only a few weeks left and Con Amore is out!
We are able to be here thanks to all the support we have received so
Thank you so much!!!
maanantai 2. marraskuuta 2015
Wanna get a free copy of Con Amore?
In honour of the approaching launch of Con Amore we are going to throw a competition for all you romance lovers! So if you would like to win a free copy of Con Amore please answer briefly this question: Why would you like to play Con Amore?
You may send your answer to our Email address: conamoregame(at)gmail.com
We are going to select five winners who will receive one free copy of Con Amore game.
The competition will end 28.11.2015
lauantai 31. lokakuuta 2015
Almost there!
Translation of Con Amore from Finnish to English is almost ready!
This means that Con Amore will soon be finished and ready for launch! We are super excited and soon we will announce the final release date for Con Amore so please stay tuned!
maanantai 1. kesäkuuta 2015
Heartfelt thank you
We have reached a milestone of 100 downloads at Gamejolt!
It is very encouraging for us to see people are interested in Con Amore. Here, have a picture of Bea as a thank you for your support!
Grab your demo copy here, if you already haven't:
Best wishes to all of you,
Sini
perjantai 24. huhtikuuta 2015
Demo and Greenlight!
Hurrah!
We have finally finished our first Demo of Con Amore. We hope you will enjoy it!
We have also added Con Amore to Greenlight! Please vote for us, and we will be eternally grateful :D
We have finally finished our first Demo of Con Amore. We hope you will enjoy it!
We have also added Con Amore to Greenlight! Please vote for us, and we will be eternally grateful :D
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| Vote for us here! |
torstai 26. maaliskuuta 2015
Con Amore Trailer
I am very happy to announce that we have finally finished the Official trailer for
Con Amore! We hope you will like it :)
We are currently working on the first Demo for Con Amore as well and we will let you know as soon as it's finished!
Con Amore! We hope you will like it :)
We are currently working on the first Demo for Con Amore as well and we will let you know as soon as it's finished!
keskiviikko 18. maaliskuuta 2015
Versatile Game Designers
Making games requires versatility. By this I mean that an indie game developer get’s to do all kind of stuff from coding and designing game mechanics to marketing.
The most wonderful thing I have discovered however is that the eagerness to learn new things is an amazing asset. And It doesn't concern just making games but my whole life.
Best Wishes: Niina
One of the most educational experiences of my life has been making games. Before that I couldn’t make a paper prototype or edit videos let alone code anything. Now I can do all of these things and I have learned plenty of other skills too. And I have learned all of these skills during game projects.
The most wonderful thing I have discovered however is that the eagerness to learn new things is an amazing asset. And It doesn't concern just making games but my whole life.
It’s incredibly rewarding to notice that today I possess skills that I couldn’t even imagine to know year or a two ago.
For example some time ago I didn't think that I could make a game trailer. However I am making one right now for Con Amore!
For example some time ago I didn't think that I could make a game trailer. However I am making one right now for Con Amore!
In case you are interested in learning new skills I highly recommend making games :)
Best Wishes: Niina
keskiviikko 4. helmikuuta 2015
Beginning of Con Amore
In honor of our new blog I wanted to tell you a bit how we began creating Con Amore.
So here goes...
Step 1 : The game concept
First of all we were of course exited of our great game idea! That's when we designed how our game functions, who's the target audience, and what is the game idea in general. In short we made a basic game concept. This was really fun for us.
Step 2: Deciding engine and platforms
Before we got to work we needed to decide how to create our game in practice.
This is where we decided the platforms for our game (Windows, Mac, Linux and Android). We also decided which engine we would use. In this case we wanted to use the awesome Ren'py Engine. Other options could be Unity, or programming your own engine.
Step 3: Action plan
Next we composed action plan. It may sound boring but we have to admit, making it really saves time and troubles. With action plan, we know what we are doing and in what order.
Step 4: Building a team
From our experience it is very effective to share different responsibilities and tasks from the very beginning. These may of course change in time but it is really convenient to know who is doing what and when.
Well here are the first four steps of our project. If you have some thoughts on the matter, we would love to hear them!
Best wishes: Niina
So here goes...
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| Characters from Con Amore |
First of all we were of course exited of our great game idea! That's when we designed how our game functions, who's the target audience, and what is the game idea in general. In short we made a basic game concept. This was really fun for us.
Step 2: Deciding engine and platforms
Before we got to work we needed to decide how to create our game in practice.
This is where we decided the platforms for our game (Windows, Mac, Linux and Android). We also decided which engine we would use. In this case we wanted to use the awesome Ren'py Engine. Other options could be Unity, or programming your own engine.
Step 3: Action plan
Next we composed action plan. It may sound boring but we have to admit, making it really saves time and troubles. With action plan, we know what we are doing and in what order.
Step 4: Building a team
From our experience it is very effective to share different responsibilities and tasks from the very beginning. These may of course change in time but it is really convenient to know who is doing what and when.
Well here are the first four steps of our project. If you have some thoughts on the matter, we would love to hear them!
Best wishes: Niina
torstai 29. tammikuuta 2015
Challenge Accepted!
Some time ago me and my friend got an amazing idea. What if we would make a cute and romantic visual novel game? We thought about it for a while, and little by little we noticed we had already collected a lot of great ideas for the game.
Early sketches from Con Amore.
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Finally we noticed that we had a great story, interesting character designs, and exciting game mechanics already in front of us. Our idea of a lovely and exciting game became alive and swept us along with it. And before we knew it, our team already had four members!
Our project has come along nicely even though we are working on it only during our free time.
Some time ago we decided to start a blog where we could share our experiences on creating a visual novel game, and hopefully we get to hear your experiences as well.
This is a very exciting and even a bit scary step for us, but here we are!
We hope you enjoy your stay at our blog!
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